TakoboBody_v
============
  Textures:
    - TakoSho

  Ambient Colors:
    - 64, 64, 64, 128

  Color Registers:
    - 0, 5, -128, -89
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB)), then add (0, 5, -128)
         A = (lerp from (tex #1 A) to 64 using (vertex A)), then add -89, multiply by 2
    2: RGB = ((vertex RGB) * (prev. A)), then add (prev. RGB), multiply by 2
         A = (64 * (vertex A)), then add -89, multiply by 2

  Red:
    ...then add (54, -8, -128)



TakoboLight_v
=============
  Textures:
    - TakoSho

  Ambient Colors:
    - 64, 64, 64, 128

  Color Registers:
    - 125, 0, -146, -89
    - 1023, 1023, 1023, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB)), then add (125, 0, -146)
         A = (lerp from (tex #1 A) to 64 using (vertex A)), then add -89, multiply by 2
    2: RGB = ((vertex RGB) * (prev. A)), then add (prev. RGB), multiply by 2
         A = (64 * (vertex A)), then add -89, multiply by 2
